You need to see how good this train station looks in Unreal Engine 5
Posted: Tue May 10, 2022 2:51 am
https://www.polygon.com/23064113/unreal ... ation-demo
In the early days, video game technology advanced in dazzling leaps and bounds, from a few pixels to countless pixels to polygons to whatever they use in The Last of Us Part 2. With games achieving the level of visual fidelity they do now, it’s hard to be impressed with mere “realism.” That said, it’s not impossible, because I've spent the last 15 minutes staring at a YouTube video of an empty train station that, if no one told me it was an Unreal Engine 5 demo, I would have sworn was real.
The footage comes from 3D environment artist Lorenzo Drago, who replicated Toyoma, Japan’s Etchū-Daimon station in Unreal Engine 5, with the stated goal of getting as close to photorealism as possible. Enhancing the effect is a virtual camera that moves around like a smartphone would, vertical orientation and all.
In the early days, video game technology advanced in dazzling leaps and bounds, from a few pixels to countless pixels to polygons to whatever they use in The Last of Us Part 2. With games achieving the level of visual fidelity they do now, it’s hard to be impressed with mere “realism.” That said, it’s not impossible, because I've spent the last 15 minutes staring at a YouTube video of an empty train station that, if no one told me it was an Unreal Engine 5 demo, I would have sworn was real.
The footage comes from 3D environment artist Lorenzo Drago, who replicated Toyoma, Japan’s Etchū-Daimon station in Unreal Engine 5, with the stated goal of getting as close to photorealism as possible. Enhancing the effect is a virtual camera that moves around like a smartphone would, vertical orientation and all.